Experienced Unity Developer with 4 years of experience in creating appealing game concepts and designs by coordinating with teammates to boost creativity. Accomplished in envisioning and delivering prototypes in 2D and 3D and completed game content according to specifications. Reliable in continually delivering eye-catching quality projects in high-pressure field.
Experience: 2 - 5 years
Experience: 2 - 5 years
Unity Developer Breddas Inc. September 2021 - August 2024 • Led development of several Unity-based casual and arcade-style games, including multiplayer-enabled number-matching games and fast-paced draw-based challenge titles. • Designed and implemented scalable gameplay systems using state machines, object pooling, and modular scripting. • Optimized legacy game projects by reducing asset memory usage (via SpriteAtlas, DXT5 compression, and AssetBundles), improving mobile performance by over 50%. • Ported large-scale 2D games from kiosk platforms to Android, iOS, and WebGL, resolving platform-specific issues in UI responsiveness, input handling, and memory footprint. • Integrated backend APIs for player data sync, and handled REST-to-local logic conversions to ensure consistent cross-platform functionality. • Created custom Android tools using Java, including a lightweight POS-style utility app with barcode scanning, QR payment support (via GCash), and receipt printing. • Spearheaded weekly development syncs and internal code reviews to maintain high-quality and maintainable Unity codebases.
“I have found someone who is smart, has a great work ethic and is easy to work with.”
Sara Brumfield
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