I am a skilled and adaptable game and software developer with experience in C#, Java, HTML, CSS, and PHP. I specialize in Unity 3D game development, including gameplay programming, level design, UI implementation, animation, and quality assurance testing. I have hands-on experience integrating game systems such as authentication, Unity Ads, and cloud-based data management using Firebase, Supabase, REST APIs, and Cloud Functions.
I have developed and maintained mobile games, including re-releasing and improving titles on the Google Play Store using the Google Play Console, with a focus on performance, stability, and user experience. My experience also includes building connected systems between games and web platforms, such as missions, leaderboards, referrals, and user profile synchronization.
In addition, I have a strong foundation in front-end and back-end development, along with experience in tools such as Adobe Photoshop, Illustrator, and Premiere Pro for asset creation and editing. I am also proficient in project planning and documentation using -----------, and familiar with project management and version control tools including Jira, Git (GitHub), and Plastic SCM. I am comfortable working with Microsoft Office applications such as Word, Excel, and PowerPoint.