Enthusiastic game developer who approaches game design and development critically and creatively. knowledgeable about a variety of Unity topics, including as coding, user interface, special effects, animation integration, and optimization methods. eager to solve problems and provide polished, well-presented experiences.
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Portfolio:
Experience: Less than 6 months
I excel at rapid prototyping, quickly turning ideas into functional gameplay systems. I can efficiently build core mechanics, UI flows, and interactive elements from scratch, allowing for fast iteration and testing. My ability to adapt and apply various coding patterns, optimization techniques, and API integrations ensures that prototypes are both structured and scalable. Whether it's for gameplay experimentation, UX testing, or proof-of-concept development, I can deliver polished, functional prototypes with speed and efficiency.
I have strong proficiency in C#, mainly focused on game development in Unity. I’m experienced in structuring game systems and implementing design patterns like Service Locator and State Machines. I also apply optimization techniques like object pooling and Addressables to improve performance. While I’m not specialized in multiplayer networking, I have experience with API integration and a solid understanding of asynchronous programming.
Experience: 2 - 5 years
Experience: 10+ years
I am a fluent English speaker and writer, with strong proficiency in both casual and professional communication. As a native Filipino speaker, I am comfortable switching between English and Filipino, allowing me to adapt to different contexts with ease. My skills include clear written communication, detailed technical documentation, and effective verbal collaboration in diverse work environments.
Experience: 2 - 5 years
I have strong QA skills (4/5), developed through extensive game prototyping and self-testing. I’m proficient in identifying bugs, performance issues, and gameplay inconsistencies, ensuring that mechanics function as intended. My background in Unity development and optimization allows me to analyze technical problems, troubleshoot efficiently, and communicate issues clearly.
Experience: 6 months - 1 year
Handling essential tasks like merging, pulling, pushing, and branching for version control. I can collaborate effectively in a Git-based workflow, but I have limited experience with conflict resolution, rebasing, and advanced Git features.
Experience: 6 months - 1 year
I have a basic understanding of Notion (2/5) and use it for note-taking, organizing information, and managing simple databases. I’m comfortable creating pages, checklists, and basic database views, but I have limited experience with relations, filters, and advanced customization.
Experience: 6 months - 1 year
I have a solid understanding of 3D fundamentals, including rigging, skinning, and their integration into Unity. While I don’t actively create 3D assets, my background in college and hands-on experience in game development have given me a strong grasp of 3D workflows, animations, and optimization techniques for game engines. I can effectively work with 3D artists, troubleshoot technical issues, and ensure smooth implementation in Unity.
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