Full Time
28k-70k
TBD
Mar 25, 2022
Qualificaions
Ability to create textures
Ability to visually solve problems
Ability to work independently or with a team to develop 3D assets and solve problems.
An impressive Portfolio and Demo Reel.
Attention to detail, adaptability, and receptiveness to feedback and direction.
Effectively contributing to the art pipeline while understanding target platform constraints.
Enjoys working with others
Familiar with current gen graphics.
Good in Photoshop, Maya, 3D Studio Max, Zbrush and Substance Painter
Knowledge of some or all areas of the art pipeline – model, texture, rigging, 3d animation, vfx, and 3D game art assets"
Manage a wide range of personnel issues across multiple disciplines, including career development, recruitment, conflict resolution, and communication
Modeling and texturing 3D characters, based on concept arts.
Must have strong communication skills
Open-minded and outward-looking
Participate in internal and client discussions, to provide 3D art solutions, or to adjust accordingly
Present and collaborate with the team for feedback and mutual improvement.
Research industry trends and developments and learning new applications.
Strong interpersonal, communication, presentation, and computer
Attach a link to your portfolio
Job Type: Full-time
Salary: From Php23,000.00 per month
Benefits:
Paid training
Work from home
Schedule:
8 hour shift
Supplemental Pay:
Overtime pay
Experience:
3d software: 2 years (Preferred)
Game Industry: 1 year (Preferred)
Game optimization: 1 year (Preferred)
Game Texturing: 1 year (Preferred)
Unreal Engine: 1 year (Preferred)