Freelance 3D Modeler (Maya or 3Ds Max or Blender or Zbrush) - Texturing Artists needed

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TYPE OF WORK

Freelance

WAGE / SALARY

N/A

HOURS PER WEEK

TBD

DATE UPDATED

Sep 17, 2018

JOB OVERVIEW

For building up a 3D Asset library and working for high class customers-we need:

3D Modeling Artists (Maya, 3DS Max, Blender ZBrush)
3D Texturing Artists (Substance Painter, Photoshop)
3D Lighting Shading Artists (VRAY, Arnold, Redshift)

Experience in subdivision modeling is strongly recommended, also the ability to generate clean meshes with quads only. You can model with any software you want. In terms of using Maya we will support you with some special modeling tools to improve your workflow. We also support our staff with knowledge and personal supervision. We have high quality standards but will support you to achive amazing modeling results for us.

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