Gig
500 usd
50
Mar 17, 2026
Summary
Need somebody who is expert at Figma and has experience in developing iOS apps. I’ll hire someone who has at least 10 previous iOS apps designed. Send your portfolio link and Figma files upfront. 2 Week Deadline. 100 Screens give or take. 500 USD Payment (No more)
Scope
- Start with onboarding immediately so our developer can build from it, then complete the full app around 100 screens total, some more or less.
- All screens must be designed in Figma, clickable, and interactive with realistic animations, button states, and basic flows.
- Create a consistent design system in Figma, colors, type, radii, spacing, effects, icons, components, variants, and variables, nothing hard coded in instances.
- Produce clean charts for the dashboard, streaks and badges animations, onboarding animations, and simple camera scan visuals.
- The app includes a chatbot , charts in the dashboard, goal and plan screens, progress views, paywall, settings, and common account flows.
Must Deliver:
- Strong mobile product sense: clear information hierarchy, uncluttered screens, focus on primary action, consistent spacing system (4 or 8 pt), and real-world edge cases designed.
- iOS literacy: uses SF Symbols appropriately, native patterns from Apple HIG, sensible navigation models, safe-area awareness, dynamic type readiness, and accessible color contrast.
- Systems thinker: builds a small but scalable design system with tokens, components, variants, and autolayout constraints rather than one-off frames.
- Developer empathy: names layers and components cleanly, documents states, and provides measurements, redlines, and token mappings that translate to code.
- Taste alignment: can match your reference vibe without copying, and explains the rationale behind each divergence.
What you deliver
- Figma file with pages for Foundations, Components, Screens, and Prototypes, all screens wired with interactions.
- Component library with buttons, inputs, chips, cards, sliders, progress rings, pagination, charts, and icon set.
- Tokens via Figma styles or variables so colors, type, spacing, and shadows are reusable, no local overrides.
- Exportable assets named cleanly
Timeline and collaboration
- Two weeks full time, daily check-ins, fast iteration, and rapid bug fixes.
- Start with onboarding in the first 2 to 3 days, then proceed section by section while keeping consistency.
Preferable
- Experience handing off to Swift apps from Figma, knowledge of SwiftUI structure is a plus, not required.
Must have
- 10 or more shipped iOS app designs in portfolio.
- Strong iOS design patterns and HIG knowledge, excellent Figma component and prototyping skills.
- Proven ability to design charts, icons, and in-product animations inside Figma prototypes.