Gig
300
TBD
Oct 24, 2024
In this role, you will be responsible for creating detailed and precise 3D models of real-world buildings, including airport terminals, control towers, hangars, and other architectural structures. You will work with Blender to deliver high-quality models that meet strict deadlines while ensuring exceptional realism. We’re looking for someone with proven experience in this specific field—if you lack the experience modeling real-life buildings in Blender, this position is not for you.
1. 3D Modeling in Blender: Create accurate, high-fidelity models of real-world architecture and airport structures using Blender. Precision and detail are critical.
2. Texturing and UV Mapping: Apply realistic textures and ensure clean, effective UV mapping for integration into simulation, gaming, and VR platforms. (Substance Painter)
3. Quality and Time Management: Deliver top-quality models within agreed timelines. Meeting deadlines without sacrificing quality is key.
Realism and Attention to Detail: Ensure models are faithful to real-world buildings, reflecting structural details, materials, and aesthetic elements.
Requirements:
3+ years of Blender&Substance Painter knowledge